Hincksville  vs  Fhincksburg Dance-Off 

After hours of dancing, both towns were still tied, so the judges brought out the ZOINK.

The Fhincksburgers performed the ZOINK flawlessly and the Hincksians failed miserably, but the Fhincksburgers were disqualified. 

WHY?

jukebox.png

Hint 1


The “Most Perplexing” section looks like a good place to START.




Hint 2


15 words fit into the gray block. The shapes below the block will be helpful for identifying them.




Hint 3


LETTER

NUMBER

FIVER

AND

FORUM

TOASTER

OVEN

WHISPER

REMAINING

WORDS

TOWN

AXIS

HIDE

MATCHES

EITHER




Hint 5


Word ending in ing = REMAINING

Words starting with W = WORDS

Concealing word = HIDE

Small appliance = TOASTER

Counter verb = NUMBER

Small conjunction = AND

Quiet verb = WHISPER

Noun starting with L = LETTER

Flammable noun = MATCHES




Hint 8


Each of these words is hiding a number and a letter.




Hint 6


Strung together the short story blanks read, REMAINING WORDS HIDE TOASTER NUMBER AND WHISPER LETTER MATCHES.




Hint 7


The words not used yet from the “Most Perplexing” section are: FIVER, FORUM, OVEN, TOWN, AXIS, EITHER.




Hint 9


The word FIVER contains the word FIVE and an R.




Hint 10


The word FORUM contains the word FOUR and an M.




Hint 4


Some of these 15 found words look like they may fit into the short story.




Hint 11


FIVER = 5R

FORUM = 4M

OVEN = 1V

TOWN = 2N

AXIS = 6A

EITHER = 3I




Hint 12


Use these numbers and letter matches to pair the toaster survey questions with the gossip.




Hint 13


Survey question 1 is paired with the “Verified info!” gossip.

Survey question 2 is paired with the “No way!” gossip.

Survey question 3 is paired with the “Inconceivable!” gossip.

Survey question 4 matches to the “My, my!” gossip.

Survey question 5 matches to the “Really?!” gossip.

Survey question 6 matches to the “Awkward!” gossip.




Hint 14


Each piece of gossip has a word ending that pairs with one of the answers to the survey question.

Ex: Survey question 1 is paired with the “Verified info!” gossip which contains the word SHINIEST. This then matches the CRUSTIEST answer for question 1.




Hint 16


Each of the chosen answers to the survey has a number attached to it that tells you the DEGREE you’re happy with your toaster.




Hint 15


Survey question 1 = “Verified info!” = SHINIEST = CRUSTIEST

Survey question 2 = “No way!” = ROOMIER = SEEDIER

Survey question 3 = “Inconceivable!” = HANDSOMEST = YELLOWEST

Survey question 4 = “My, my!” = FANCIER = GRAINIER

Survey question 5 = “Really?!” = CURIOUS = GELATINOUS

Survey question 6 = “Awkward!” = STRANGER = PRECISER




Hint 17


Use the chosen survey answer numbers to play a game of Nice Hockey.

75°, 99°, 170°, 210°, 240°, 310°




Hint 20


75° is first on our list from the chosen survey answers. We know that the net in the word “on” is at 90°. If we shoot the puck towards 75° it looks like it will end up going into the net in the word “townwide.”

Extra tip:

One strategy to aid in estimating these angles, is to draw straight lines from the puck to each of the degrees already marked (0°, 90°, 180° 270°).

Next draw lines going out from the puck cutting each of these of the 4 sections in half. The line going up and to the right can labeled 45° since that’s half of 90.

Since each pie slice is worth 45°, we can label the rest of our lines as well. Going around the circle clockwise, the degrees are: 0°, 45°, 90°, 135°, 180°, 225°, 270°).




Hint 19


Four degree are noted on the page already. 0 (above the jukebox), 90 (to the right), 180 (below), and 270 (to the left)




Hint 21


Our first shot was 75° to the word the net in the word “townwide.” In the Nice Hockey rules, it says to count the number of letters in the word to know the amount of points for that net.




Hint 18


The Nice Hockey puck is in the middle of the jukebox.




Hint 22


“Townwide” is an 8-letter word so the 8-point net rules apply. Doubling 75° gives us 150°. Reshooting at this angle takes us to the net in the word “to,” which is a 2-letter word, so the 2-point rule should be followed.




Hint 23


2-point nets "collect", so we take the PRIZE directly below the net in “to” which is WHOOSH.




Hint 24


75° = TOWNWIDE (8-point, reshoot at 150°) = TO (2-point, collect) = WHOOSH

99° = SOUND (5-point, collect) = ZAP

170° = TO (2-point, collect) = ZING

210° = PERFECTION (10-point, collect) = ZAP

240° = HOWEVER (7-point, reshoot at 260°) = NONSTANDARD (11-point, collect) = DING

310° = TOWN (4-point, reshoot at 290°) = THOSE (5-point, collect) = BOOM




Hint 25


Now that we have a string of sounds it looks like it’s time to dance!




Hint 26


Each sound listed at the end of the article indicates the movement for that sound. Once completed, these dance moves resolve to the shape of a letter.




Hint 27


Ding = T

Plink = X

Zap = O

Clonk = I

Zing = B

Boom = S

Swish = L

Whoosh= R




SOLUTION


Use the string of sounds from the Nice Hockey game to generate dance move letters.

WHOOSH (R), ZAP (O), ZING (B), ZAP (O), DING(T), BOOM (S)

ROBOTS?!